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Developer Diary - 23/12/19

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  • Developer Diary - 23/12/19

    Greetings Champions,

    As the year is nearing its end, today we would like to share with you a bit of a recap of what we achieved so far, and also why you may look into the bright future of BattleRise: Kingdom of Champions in the upcoming year.

    So first and foremost, this year we released an alpha version of BattleRise (onto which you can still register at with the playable Campaign mode and several Champions and Battle Cards to collect.

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    Shortly after, we added the Dungeon Run mode, which was meant to provide you with different challenges and opportunities to level up your champions. This mode received a lot of feedback from our fantastic community and we would like to thank you again for that.

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    Then we added several major features like Account Customization, Battle Speed x2, extra bonuses for Dungeon Run and more - all of which you can read about in the changelog 0.93 and changelog 0.94. Additionally, these updates included plenty of new Battle Cards, Arts, improvements, bug fixes, and even the new champion - Fara, of the Furious Claws.

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    Yet that couldn’t be enough for this year, nor for you or the BattleRise team... So last week the update 0.95 was added, giving you the ability to play against each other in the newest PvP mode called Brawl, that’s unlocked at level 10. Feel free to share your thoughts on Brawl! Plus, you can also level up your accounts up to the level 30 and do so with the newest War Torn Realms champion - Ryker, Deadly Assassin.

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    Hopefully, the past few months could give you a taste of what it’s like to delve into the BattleRise: Kingdom of Champion, but since it is an alpha version just yet, we still keep a lot of things in store and next year we do plan to pleasantly surprise you as well. On that note, on behalf of all of our team, we would like to wish you the happiest possible time spent with your family and friends!

    This Winter, the War-Torn Realms can be a cosy place to you Champion!

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